![]() ![]() The setting and storyline were a huge contributor to the horror aspect. All those esoteric and mysterious things like ghosts and souls and flying heads seemed a bit out of place. ![]() Didn't really like those mystic elements attending the game though. ![]() Such combinations always work, at least it helps to create the proper milieu. Another factor is the genre of the game: mixture of Science Fiction and Horror. the effect of unexpectedness can be manipulated endlessly in the Video games. ![]() It's not a movie, it's a game and shocks can't be cheap in here. As for discontents of some gamers about too many so called 'cheap shocks' (unexpected appearances of monsters from corners, sudden sounds of absorbing screams etc.) in game, I'd say that it's quite normal in such type of games. I kept having them in my nightmares long after I finished Doom III. I think It was achieved by manifold factors: monsters design was really awesome, they looked indeed scary, their unpredictable and versatile movements made my heart beat faster every time I was facing them. Horror aspect in Doom III: I'm saying yes, it was scary and creepy as Hell, I have never been in such harrowing atmosphere of horror and fear since those Resident Evil worlds. And one more thing: I think the sound mixing in Doom III was really the best ever. I think in the aspect of graphics, Doom III is a flawless game and it obviously deserved its award on MTV Video Games awards received in nomination of best computer graphics of 2004. Compilation of red (blood) and black (darkness) is something worth seeing. Making Doom III with revolutionary game engines, graphics workstations and some other advanced technologies, in which I understand very little, turned it into truly marvelous and brilliant visual experience, which is really unique. I think it's impossible to talk on Doom III and not to mention Graphics, the key element to make Doom III a cult game. therefore Video Games are very unique achievement of humanity. To me, Video Games are an Art, because it's about creating new worlds with their own new rules and laws, the sensations experienced with Video Games appear to be different from anything you can ever feel with any other sentiment stimulator's such as some products of various types of Art or drugs. ![]()
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